Music is an important component of the demos as it drives and leads the viewer towards the different animations and can be considered as the backbone of a demo.
Very good music can definitely sublimate a demo and make it awesome. In the other hand, poor music can definitely damage a demo even if the effects are great. Both have to work perfectly together.
Some musics are living beyond the demo itself.
Still today, true demosceners can recognize with a single note what demo the music is related to
For you guys who are used to the demoscene i’m pretty sure you’ll get
Would you be OK for a little quizz ? This list covers demos from 1989 to 2000.
Answers are in the lower area of the page. Hey don't cheat 😆 just close your eyes and appreciate the Art of the Demoscene.
Click the button to see the answers 0:00 : Mental Hangover, 0:08 : Red Sector Megademo, 0:15 : Hardwired, 0:27 : Enigma, 0:32 : ?, 0.44 : Global Trash, 0:54 : Human Target, 1.02 : World of commodore, 1:10 : State of the Arts, 1:20 : Odyssey, 1.25:Nuke, 1.36 : State of the Arts, 1.43 : Arte, 1.50 : Love, 1.57
Mods Anthology is the greatest modules compilation ever. Issued in 1996 you may find all the modules, chip, sids... released between the early beginnings of the demoscene till the mid 90's.
In a couple of years "Soundtracker" have totally taken the musicians to another level. Furthermore a lot of countries adopted this way of making music.
Music is an important component of the demos as it drives and leads the viewer towards the different animations and can be considered as the backbone of a demo.
The arrival of soundtracker have totally changed the game by the 80's. Let's understand why.
By the end of the 80's Chip music is everywhere...But something new and revolutionary happened in 1987 from a German software developer that is going to revolutionize the demoscene music.
When did demoscene music started ? Let's go back 50 years ago when the computers were just "simple machines".
"Computer generated music" started more than 70 years ago... But not really in the way you think. Let's jump back in 1951.
Do you remember the hours we've spent (and our money) in the Arcades playing games like Shinobi, Golden Axe, Space invaders and many others? This is where everything started.
The 80's are definitly one of the most important periods in "computer music". This is also the moment the "demoscene" started.